With the Photoshop pattern filter you can easily create seamlessly tileable textures and pattern based on a photo of your choice. I think the pattern filter is primary implemented to quickly create a lot of pattern for the internal pattern library. But we also can use the pattern filter to create high resolution textures for architectural visualizations. [Read more…] about Photoshop Tutorial: How to create a tileable grass textures with the Pattern Filter
Cutout trees are necessary for nearly every outdoor architectural scenery. They bring live to your architectural visualization and support the viewer to get a feeling of the building proportion or scale. This tutorials will show you how to create a perfect cutout tree in Photoshop.
Photos of surfaces and structures are often used in architectural visualization projects. But before you can use them you have to make them seamlessly tileable to avoid the pattern effect.
There are several ways to make textures seamlessly tileable. There are some specialized tools out there but I learned by experience that the best way is still the hard way: Create them manually in Photoshop especially if you want to a high quality texture which can also be used in future projects. But if you already find a good tool which helps you to create your textures, drop me a line in the comment box. [Read more…] about Photoshop Tutorial – How to create a tileable pebble texture
This tutorial will tell you step by step how to create a building texture in photoshop. We set the focus on a quick and efficient way to find a good balance between the needed time and the quality of the texture. [Read more…] about Photoshop Tutorial: How to create a tileable building texture